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Callbacks in C++ Using Template Functors – Rich Hickey (1994)

14 hours ago
  • #Callbacks
  • #C++
  • #Object-Oriented Programming
  • Object-Oriented programming promises plug-and-play software design with reusable components.
  • Callbacks provide a mechanism for independently developed objects to connect, vital for plug-and-play programming.
  • Current callback implementations suffer from lack of generality and type safety.
  • A flexible callback technique using template functors is introduced, which behaves like functions.
  • Callbacks are used for notification, two-way communication, or distributing work in a process.
  • The callback mechanism must be object-oriented, type-safe, non-coupling, non-type-intrusive, generic, and flexible.
  • Existing mechanisms like function pointers and single-rooted hierarchies have limitations.
  • Template functors offer a solution by allowing type-safe, flexible callbacks without language extensions.
  • The implementation involves Functor classes, Translator classes, and makeFunctor functions.
  • The callback library is tested with several compilers and is ARM compliant with minor exceptions.