Hasty Briefsbeta

Stop killing games: Demands for game ownership must also include workers' rights

14 days ago
  • #live service games
  • #digital ownership
  • #gaming regulation
  • Ubisoft's shutdown of The Crew servers sparked a debate on digital ownership, leading to the Stop Killing Games (SKG) movement.
  • Live service games like Fortnite and World of Warcraft have shifted ownership to access, which can be revoked by companies.
  • Game shutdowns erase not just content but also player communities, digital assets, and invested time, causing cultural loss.
  • Regulation could help by clarifying digital ownership, requiring transparency, and mandating offline versions for discontinued games.
  • Developers face unsustainable working conditions due to the demands of live service games, needing better protections and labor policies.
  • The SKG movement highlights urgent issues around digital ownership, cultural preservation, and ethical labor in the gaming industry.