Hasty Briefsbeta

A bit of nostalgia: Space Harrier game is 40

15 hours ago
  • #retro-gaming
  • #arcade-games
  • #sega
  • The author reminisces about playing arcade games during family holidays in the 1980s, with a particular fondness for Space Harrier.
  • Space Harrier, released by Sega in 1985, is a 3D space shooter featuring a jetpack super soldier named Harrier.
  • Originally conceived as a military flight shooter, designer Yu Suzuki shifted to a surreal, fantasy-inspired theme due to technical limitations.
  • The game's motion cabinet provided an immersive experience with eight-directional movement, syncing the player's seat with the on-screen action.
  • Space Harrier featured a synth pop score by Hiroshi Kawaguchi and groundbreaking speech synthesis for in-game instructions.
  • Yu Suzuki's 'taikan' (body sensation) games, including Space Harrier, emphasized immersive experiences through advanced cabinet designs.
  • Super Scaler technology was used to create the illusion of 3D worlds by manipulating 2D animation frames.
  • The author reflects on the timeless appeal of Space Harrier, comparing it to classics like Pac-Man and Tetris.
  • Despite its age, Space Harrier's unique experience remains captivating, though the original machines are becoming rare and difficult to maintain.
  • The author wonders how they would feel playing Space Harrier now, contrasting nostalgia with the game's enduring appeal.