Hasty Briefsbeta

OpenGL is getting mesh shaders as well, via GL_EXT_mesh_shader

7 hours ago
  • #OpenGL
  • #AMD
  • #Mesh Shaders
  • OpenGL/ES Working Group has approved the release of GL_EXT_mesh_shader, marking a significant milestone.
  • Major contributions by AMD's Qiang Yu and Shihao Wang, including specification writing and implementation.
  • Acknowledgement to the nvidium project and its author, Cortex, for industry advancements via Minecraft modding.
  • Minecraft mod support for the extension is in progress and expected soon.
  • The extension's framework has been integrated into mesa, with zink support MR opened.
  • Consideration given to AMD's driver being the first to advertise the extension, respecting Qiang Yu's contributions.
  • Upcoming branchpoint and SGC hibernation until 2026 noted as deadlines for further actions.