Hasty Briefsbeta

What is a build system, anyway?

2 days ago
  • #build-systems
  • #dependency-management
  • #software-development
  • Build systems are tools that define and execute transformations from input to output data, with caching for efficiency.
  • Transformations are called steps or rules, forming a dependency graph. Circular dependencies are usually banned.
  • Outputs can be intermediate (used by other rules) or final (interesting to end-users).
  • A build is correct if incremental builds match full builds. It's minimal if rules run only when necessary.
  • Build systems can be inter-process (file-based) or intra-process (function-based), with different dependency tracking methods.
  • Applicative build systems declare all inputs/outputs ahead of time; monadic systems allow dynamic dependencies.
  • Early cutoff avoids rerunning rules if outputs match previous versions, improving efficiency.
  • Rebuild detection ensures rules rerun only when inputs change. Unsound systems may require force-reruns.
  • Executors schedule tasks respecting dependencies, detect changes, and manage progress reporting.
  • Inter-process builds involve artifacts (output files) and source files (project-specific inputs).
  • Hermetic builds avoid system dependencies; sandboxing isolates builds but doesn't ensure hermeticity.
  • Deterministic builds produce the same output in the same environment; reproducible builds do so across environments.
  • Remote caching speeds up builds but requires hermeticity and reproducibility for soundness.
  • Targets specify which parts of the build to run, often as filenames or abstract rule names.
  • Meta-build systems (e.g., CMake) generate build rules but rely on other tools for execution.
  • Intra-process builds face challenges with global state and IPC, making caching tricky.
  • Tracing intra-process systems (query systems) track function calls to manage dependencies.
  • Functional Reactive Programming (FRP) libraries explicitly declare dependencies, useful in UIs.
  • Examples of build systems include Make, Docker, Rustc, Shake, and Ninja.