Hasty Briefsbeta

The Lobster Programming Language

16 days ago
  • #programming
  • #game-development
  • #open-source
  • Lobster is a general-purpose programming language with a focus on game development and graphical applications.
  • It combines static typing and compile-time memory management with a lightweight, terse syntax.
  • Features include flow-sensitive type inference, compile-time reference counting, and lightweight blocks for anonymous functions.
  • Supports vector operations, unified overloading, dynamic dispatch, and immutable inline structs.
  • Offers Python-style indentation-based syntax with C-style flavoring.
  • Implementation choices include JIT execution or C++ compilation for speed, with reference counting and lifetime analysis.
  • Includes a graphical debugger, dynamic code loading, and is faster than Python and Lua.
  • Portable across multiple platforms (Windows, Linux, Mac, iOS, Android, WebAssembly).
  • High-level OpenGL interface, 3D mesh construction, GLSL shaders, and FreeType text rendering.
  • Comes with libraries for A* pathfinding and game GUIs, and supports modular extension with C++.