C++20 Modules: Practical Insights, Status and TODOs
3 days ago
- #Compilation
- #C++20
- #Modules
- C++20 Modules improve code modularity, encapsulation, compilation speed, and reduce library code size.
- Compilation time savings with C++20 Modules range from 25% to 45%, with extreme cases showing up to 26x improvement.
- C++20 Modules and Pre-Compiled Headers (PCH) are not equivalent; Modules have their own semantics and can produce object files.
- Modules can reduce object file and library sizes but may not significantly affect final executable size.
- Using C++20 Modules is feasible in Linux + Clang and Windows + MSVC environments, but adoption is slow due to refactoring costs and compiler issues.
- Modules Wrapper allows projects to provide optional Modules without forcing downstream users to adopt them.
- Key practices include choosing specific suffixes for wrapped libraries and using .cppm for importable module units.
- Modules reduce compile time by avoiding repeated template instantiations and optimizing frontend processing.
- Non-Cascading Changes in Clang help break dependency chain propagations, reducing unnecessary recompilations.
- Issues like ODR violations and forward declaration problems need careful handling during module migration.