Hasty Briefsbeta

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Why No AI Games?

6 hours ago
  • #AI in Gaming
  • #Generative AI
  • #Game Design
  • The author expected AI to revolutionize gaming by now but hasn't seen significant new AI-based game experiences.
  • AI Dungeon was an early attempt but felt more like a wrapper around text-generation rather than a new game genre.
  • Other AI games like Death by AI and Suck Up! have been tried but didn't seem to offer compelling gameplay.
  • AI-powered game engines like Drunk Minecraft and Genie 3 exist but don't offer novel or interesting experiences.
  • The author questions why AI hasn't led to groundbreaking games, considering video games' history of innovation.
  • Three possible explanations are proposed: business models, culture wars, and the nature of fun.
  • Business models around AI in games are problematic due to high costs and reliance on third-party services.
  • There's a cultural resistance among gamers against generative AI in games.
  • The author concludes that AI's stochastic nature might not be inherently fun, unlike deterministic game mechanics.
  • Despite this, the author remains hopeful that AI will eventually lead to new forms of gameplay.