Why No AI Games?
6 hours ago
- #AI in Gaming
- #Generative AI
- #Game Design
- The author expected AI to revolutionize gaming by now but hasn't seen significant new AI-based game experiences.
- AI Dungeon was an early attempt but felt more like a wrapper around text-generation rather than a new game genre.
- Other AI games like Death by AI and Suck Up! have been tried but didn't seem to offer compelling gameplay.
- AI-powered game engines like Drunk Minecraft and Genie 3 exist but don't offer novel or interesting experiences.
- The author questions why AI hasn't led to groundbreaking games, considering video games' history of innovation.
- Three possible explanations are proposed: business models, culture wars, and the nature of fun.
- Business models around AI in games are problematic due to high costs and reliance on third-party services.
- There's a cultural resistance among gamers against generative AI in games.
- The author concludes that AI's stochastic nature might not be inherently fun, unlike deterministic game mechanics.
- Despite this, the author remains hopeful that AI will eventually lead to new forms of gameplay.