Mobile won the platform war on distribution, not capability
4 days ago
- #Mobile Platforms
- #App Distribution
- #Web vs Native
- Mobile's victory in the platform war was driven by distribution and store lock-in, not by superior technical capabilities.
- Key native-only app categories include UPI payments in India, certain games, delivery apps with channel advantages, and hardware-intensive creative apps, but these are exceptions.
- Electron-based desktop apps (e.g., Slack, VS Code) succeeded due to low update friction and maintainer-controlled channels, proving update cadence is more critical than web vs. native rendering.
- Progressive Web Apps (PWAs) failed primarily due to Apple's deliberate suppression of distribution channels on iOS, not technical inferiority.
- Platform hardening post-2018 (e.g., stricter permissions, policies) killed hobbyist development by raising barriers to entry, highlighting gatekeeper control over the channel.
- The store's control over discovery, installation, and payments gave mobile dominance, but this channel narrows over time, impacting developers' freedom.