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Voxile: A ray-traced game made in its own engine and programming language

3 hours ago
  • #Game Development
  • #Ray Tracing
  • #Voxel Games
  • VoxRay Games released 'The Builder’s Update' for Voxile, featuring a new Crystal Cathedral world, grenades, and other assets.
  • Voxile is a co-op, ray-traced, micro-voxel survival-crafting game, now 40% off on Steam until March 9th.
  • Wouter von Oortmersen, the founder of VoxRay Games, developed Voxile using a custom engine and programming language called Lobster.
  • Lobster allows for fast, iterative prototyping and combines good static typing with performance and fast startup times.
  • Voxile's features include 3D volumetric worlds, performant ray tracing, co-op multiplayer, quest and inventory systems, tactile combat, and extensive modding potential.
  • Wouter has a background in game engine coding and language design, having worked at companies like Crytek, Maxis, Gearbox, and Google.
  • VoxRay Games successfully raised venture capital, with EGG participating in the funding round.
  • The game's technology enables emergent gameplay properties, such as seamless building and destruction, dynamic lighting, and procedural damage modeling.
  • Voxile's modding potential is expansive, allowing players to create custom assets and worlds.
  • The game is available as a free demo on Steam, with a discount for the full version.