Testing the Swift C compatibility with Raylib (+WASM)
2 days ago
- #Swift
- #WASM
- #Raylib
- Demonstrates Swift's compatibility with C libraries like Raylib without needing FFI bindings.
- Explains the project structure for a Swift project using Raylib, including separate directories for platform-specific libraries.
- Details the Package.swift configuration for linking Raylib in both macOS and WASM environments.
- Highlights the use of a module.modulemap file to bridge C headers to Swift.
- Describes the process of building the project for WASM, including handling browser-specific issues with Emscripten.
- Concludes that Swift's integration with C is straightforward and efficient for projects like game development with Raylib.