Blender 5.0 Handles Sculpting 50M Tris Using Vulkan
12 hours ago
- #Performance Test
- #3D Modeling
- #Blender
- Francesco Piacenti (FR3NKD) shared a sculpting performance test for Blender 5.0.
- The test involves working with 50 million triangles in Blender 5.0 using Vulkan, showing no performance issues.
- Francesco uses an NVIDIA GeForce RTX 4080 and AMD Ryzen 9 7950X, demonstrating Clay from his matcap collection.
- The test highlights Blender's progress, though it's not meant to compete with ZBrush.
- Francesco offers a Ucupaint course teaching texturing with Blender's free Ucupaint add-on.
- 80 Level promotes digital art courses, newsletters, and their Talent platform, along with social media updates.