Fallout 2's Chris Avellone describes his game design philosophy
9 days ago
- #Chris Avellone
- #Roleplaying Games
- #Game Design
- Chris Avellone emphasizes the importance of making games all about the player for a better experience.
- He learned early that successful games cater to players' enjoyment and egotism.
- Avellone's start in game design was influenced by pen and paper roleplaying games like Dungeons and Dragons.
- Initially, he preferred being a player but became a game master due to lack of volunteers.
- Over time, he discovered a passion for crafting interactive stories with players.