GitHub - HailToDodongo/pyrite64: N64 Game-Engine and Editor using libdragon & tiny3d
7 days ago
- #N64
- #game-development
- #homebrew
- Pyrite64 is a visual editor and runtime-engine for creating 3D games for the N64.
- Does not use any proprietary N64 SDKs or libraries.
- Features include automatic toolchain installation on Windows, 3D-model import (GLTF) from Blender with Fast64 material support.
- Supports HDR+Bloom rendering and big-texture rendering (256x256).
- Runtime engine handles scene-management, rendering, collision, audio, and more.
- Includes global asset management with automatic memory cleanup and a node-graph editor for scripting basic control flow.
- Focuses on real hardware; requires accurate emulators like Ares (v147 or newer) or gopher64 for PC testing.
- Project is in early development; missing features and breaking API changes are expected.
- Documentation is a work in progress.
- Licensed under MIT License; external libraries have their own licenses.
- No restrictions or licenses imposed on games made with Pyrite64.
- Encourages crediting Pyrite64 in game credits or boot logo sequence.