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GitHub - HailToDodongo/pyrite64: N64 Game-Engine and Editor using libdragon & tiny3d

7 days ago
  • #N64
  • #game-development
  • #homebrew
  • Pyrite64 is a visual editor and runtime-engine for creating 3D games for the N64.
  • Does not use any proprietary N64 SDKs or libraries.
  • Features include automatic toolchain installation on Windows, 3D-model import (GLTF) from Blender with Fast64 material support.
  • Supports HDR+Bloom rendering and big-texture rendering (256x256).
  • Runtime engine handles scene-management, rendering, collision, audio, and more.
  • Includes global asset management with automatic memory cleanup and a node-graph editor for scripting basic control flow.
  • Focuses on real hardware; requires accurate emulators like Ares (v147 or newer) or gopher64 for PC testing.
  • Project is in early development; missing features and breaking API changes are expected.
  • Documentation is a work in progress.
  • Licensed under MIT License; external libraries have their own licenses.
  • No restrictions or licenses imposed on games made with Pyrite64.
  • Encourages crediting Pyrite64 in game credits or boot logo sequence.