Hasty Briefsbeta

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What I learned designing a barebones UI engine

2 days ago
  • #UI Framework
  • #PyGame
  • #Software Rendering
  • Custom UI framework in PyGame for rapid experimentation with minimal overhead.
  • Initial architecture used a flat list of components with manual placement and hit-testing.
  • Evolved to a tree-based layout engine inspired by Flutter and Jetpack Compose.
  • Supports intrinsic sizing but lacks constraints for responsive design.
  • Features include asynchronous support, event listeners, performance optimizations, and UI stages.
  • Future goals include a declarative API, better composability, and custom styling.
  • Project started to avoid boilerplate but grew into a learning experience about UI systems.