Using Deno as my game engine
3 days ago
- #game-development
- #deno
- #simulation
- Microlandia is a pet project inspired by SimCity, aiming for a detail-obsessive simulation rather than simplified gameplay.
- The game uses real-world data (e.g., healthcare costs, life expectancy) to reflect sociological studies.
- Initial development was in Go but faced challenges with 3D rendering and UI visualization.
- Switched to Deno for its simplicity, cross-platform executable capability, and integration with web technologies like ThreeJS and React.
- Deno's features (SQLite, WebSockets, tooling) make it suitable for game development without heavy npm dependencies.
- The new workflow allows live updates and debugging, improving development efficiency.
- The game is free to download, with donations encouraged.