DirectX: Bringing Console-Level Developer Tools to Windows
a day ago
- #DirectX
- #GPU Tools
- #Windows Development
- DirectX team announces major GPU developer tools for Windows at GDC 2026.
- All four Windows GPU hardware partners (AMD, Intel, NVIDIA, Qualcomm) collaborated on new features.
- New tools include DirectX Dump Files, DebugBreak() in HLSL, PIX Event Configurability, and Live Shader Debugging.
- DirectX Dump Files provide comprehensive crash dumps with data from hardware, drivers, and applications.
- Shader Explorer introduced for PIX, offering compile-time performance insights for shaders.
- PIX API to be publicly available in May 2026, supporting C++, C#, and Python.
- New GPU Capture file format improves performance and adds features like Shader PDBs and thumbnails.
- Remote deployment and reliability improvements for PIX.
- Machine learning features supported in PIX for ML-driven graphics workloads.
- Preview releases start in May 2026, with retail availability for DirectX Dump Files in October 2026.