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DirectX: Bringing Console-Level Developer Tools to Windows

a day ago
  • #DirectX
  • #GPU Tools
  • #Windows Development
  • DirectX team announces major GPU developer tools for Windows at GDC 2026.
  • All four Windows GPU hardware partners (AMD, Intel, NVIDIA, Qualcomm) collaborated on new features.
  • New tools include DirectX Dump Files, DebugBreak() in HLSL, PIX Event Configurability, and Live Shader Debugging.
  • DirectX Dump Files provide comprehensive crash dumps with data from hardware, drivers, and applications.
  • Shader Explorer introduced for PIX, offering compile-time performance insights for shaders.
  • PIX API to be publicly available in May 2026, supporting C++, C#, and Python.
  • New GPU Capture file format improves performance and adds features like Shader PDBs and thumbnails.
  • Remote deployment and reliability improvements for PIX.
  • Machine learning features supported in PIX for ML-driven graphics workloads.
  • Preview releases start in May 2026, with retail availability for DirectX Dump Files in October 2026.