Hasty Briefsbeta

Super Mario 64 for the PS1

a day ago
  • #PSX Port
  • #Game Development
  • #Super Mario 64
  • Fork of Super Mario 64 decompilation for PSX and PC.
  • Modified to no longer target Nintendo 64, focusing on PSX and PC debugging.
  • Supports only the US version for building currently.
  • Requires original game assets for compilation.
  • Features include DualShock compatibility, analog rumble, and optimized math implementations.
  • Custom texture encoding, shadow rendering, and display list optimizations.
  • Compressed animations and VRAM usage optimizations.
  • Known issues include animation playback problems, sound oddities, and level crashes.
  • Build instructions provided for both Arch Linux and MSYS2 on Windows.
  • Repository structure detailed, including directories for assets, source code, and tools.
  • Encourages pull requests with a preference for discussion on major changes.