Hasty Briefsbeta

Oblast: A better Blasto game for the Commodore 64

4 days ago
  • #Game Development
  • #Retro Gaming
  • #Commodore 64
  • The author completed a project called 'Oblast', a souped-up version of TI Blasto, featuring faster action, procedurally generated screens, and configurable gameplay.
  • Oblast is free to play on Commodore 64 or emulators, with improvements over the original Blasto, including better explosion mechanics and sound.
  • The game includes four preset modes with customizable settings like bomb density, trails, and tank invulnerability, allowing for varied gameplay experiences.
  • Oblast uses the VIC-II's extended background color mode (ECM) for visual effects and a custom character set to optimize performance and memory usage.
  • The game features a composite sprite for the tank, allowing smoother movement and rotation compared to the original Blasto's character-based graphics.
  • Sound effects in Oblast utilize all three SID voices for immersive noise generation, with explosions causing screen shaking synchronized to the audio.
  • The game includes a fuel gauge as a timer, shell reloading mechanics, and collision detection that slows the tank when hitting obstacles instead of stopping it completely.
  • Oblast is open-source and available on GitHub, with tools for customization and builds for both compressed and uncompressed play on various Commodore 64 setups.
  • The author encourages modifications but requests that derivative works use different names to avoid confusion with the original game.