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Show HN: Factorio but with Unreliable Components

6 hours ago
  • An automation puzzle game where components have a chance to fail, challenging players to build a trustworthy system from chaos.
  • Players use conveyors, sorters, counters, markers, and marker-gates to inspect and manage a stream of unreliable components.
  • The goal is to deliver three 100% reliable components in a row, starting with a guided tutorial and progressing through three beta scenarios.
  • The game explores themes of trust and reliability, with a philosophical note from the creator about making order from chaos.