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what is a build system, anyway?

a day ago
  • Build systems are tools that define and execute transformations from input to output, with caching to avoid redundant work.
  • Rules (or steps) form a dependency graph; outputs are cached and invalidated when inputs change, enabling incremental builds.
  • Build systems can be inter-process (spawning processes) or intra-process (function calls), and their dependency graphs can be applicative (static) or monadic (dynamic).
  • Key concepts include soundness (same result as full build), minimality (rerun only necessary rules), early cutoff, and hermeticity (no system dependencies).
  • Deterministic and reproducible builds are important for reliable caching and remote caching, which is often content-addressed.
  • Meta-build systems (e.g., CMake) separate configuration from build steps, and advanced systems integrate with virtual file systems or tracing for intra-process builds.
  • Build systems extend beyond compilers to tools like GitHub Actions, static site generators, and spreadsheets.