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Games at the press of a button: The Rip-O-Bot (1989)

21 hours ago
  • Fukio Mitsuji (MTJ), designer of classic games like Bubble Bobble and Rainbow Islands, wrote a 1989 column warning about imitation games.
  • He imagined a machine called the 'Rip-O-Bot' that could generate copycat games from a prompt, predicting an era where derivative work is automated.
  • MTJ argued that the only lasting value for game designers is original ideas, as imitation can be done by robots.
  • He compared the potential of a game-world 'Osamu Tezuka' to the need for human-driven creative originality.
  • The column inspired the creation of Jinks, a tool focusing on novel ideas over boilerplate code, echoing MTJ's emphasis on ideas as the final weapon.

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