Hasty Briefsbeta

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City building games have a Soul Problem pt.2

3 hours ago
  • The author returns to Cities: Skylines 2 despite disappointment, driven by a childhood fantasy of building living cities.
  • The game's aesthetics are criticized for square, flat surfaces that feel unnatural and ugly without extensive mods.
  • The text highlights a lack of organic shapes, neurotic cleanliness, and missing details like stairs, potholes, trash, and graffiti.
  • Realistic elements such as poor/abandoned houses are absent, which could provide visual feedback about city problems.
  • The author hopes future city-building games or DLCs will add more soul and character, rather than relying on manual micromanagement.