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How To Choose A Subproblem

10 hours ago
  • Junior researchers struggle with long-term problems, needing to break 400-hour problems into smaller 1-hour ones.
  • Subproblems can be created by asking simpler questions, studying simpler systems, or fact-finding.
  • Toy problems and limits help simplify complex problems for easier analysis.
  • Valuable subproblems provide actionable information, skill-building, and strategic insights.
  • Graphs are high-information tools that often reveal surprises, even if not immediately actionable.
  • Investing in human capital through learning is valuable but should be relevant to the main problem.
  • Failing early isn't always optimal; persistence and patching can salvage promising approaches.
  • Bad subproblems are vague, too hard (lacking a plan), too easy (yielding little insight), or useless.
  • Easy checks can save time, even if they often confirm expectations.
  • Seek external perspectives to avoid wasting time on overly hard or useless subproblems.