21 days ago
- Blender 5.2 LTS introduces a new Mesh Bevel node in Geometry Nodes for detailed procedural control over edges or vertices.
- New node-based dynamics with built-in effectors for gravity and surface collision, including a tag-based filtering system for geometry interaction.
- A brand new procedural approach to physics for hair and cloth simulations using Geometry Nodes.
- Bundles can now be attached to geometry to carry arbitrary data across modifiers and objects, with Get Geometry Bundle and Set Geometry Bundle nodes.