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Blender 5.2 LTS

a day ago
  • #Blender 5.2 LTS
  • #Rendering Improvements
  • #Geometry Nodes
  • Blender 5.2 LTS introduces a new Mesh Bevel node in Geometry Nodes for detailed procedural control over edges or vertices.
  • New node-based dynamics with built-in effectors for gravity and surface collision, including a tag-based filtering system for geometry interaction.
  • A brand new procedural approach to physics for hair and cloth simulations using Geometry Nodes.
  • Bundles can now be attached to geometry to carry arbitrary data across modifiers and objects, with Get Geometry Bundle and Set Geometry Bundle nodes.
  • Cycles features a Texture Cache to reduce memory usage and startup time for scenes with many image textures.
  • Thin Wall mode in Cycles and EEVEE provides a more accurate approximation of thin transparent and translucent materials.
  • Color Management updates include organized color spaces and new input color spaces for various cameras and wide gamut textures.
  • EEVEE improvements: 2x speed-up in instance-heavy scenes, reduced banding, and support for more attributes per material.
  • The Backface option in Screen Tracing reduces light leaking and fine-tunes global illumination appearance.
  • Online Essentials library offers new parametric materials, compositing effects, HDR worlds, and Geometry Nodes setups hosted online.
  • Compositor supports six new socket types and 35 new nodes, including string manipulation and familiar Geometry Nodes tools.
  • Compositor gizmos now support auto keying and follow image display offsets for easier animation.
  • Grease Pencil introduces a new Delaunay fill algorithm with automatic gap detection and faster performance.
  • Animation adds Playback Loop modes: Infinite, Stop at End Frame, Stop at Start Frame, Restore Frame, and Bounce.
  • Modeling integrates operators from the Loop Tools add-on as native tools, rewritten in C++ for improved performance.
  • Sculpt mode expands with an Add Primitive tool and a new Scene Project brush for surface wrapping and color preservation.
  • Video Sequencer now includes a Compositor effect strip, style presets for text strips, and GPU support for modifiers.
  • User interface improvements include a Swap Dimensions operator, Scroll to Active in the Outliner, and a compact sidebar mode.
  • Virtual Reality features Location Scouting for camera vantage points and adjusted controller bindings for smoother experience.
  • I/O updates: import support for object visibility and animated camera data from Alembic, and glTF enhancements for materials and performance.
  • API changes: Geometry Nodes modifier inputs/outputs are now RNA properties, new data iterators, and expanded GPU support in background mode.
  • Blender 5.2 LTS will receive fixes until July 2028 as part of its long-term support commitment.