- Project aims to define a color space for inclusive skin tones in digital tools like character creators.
- Methodology involves manually labeling skin colors, applying PCA to transform RGB to XYZ, then fitting spherical equations in TUV space.
- The color picker has three adjustable components (T, U, V) corresponding to up/down, left/right, and cool/warm, derived from PCA.
- R² parameter controls the radius of the sphere in TUV space, allowing adjustable variation while maintaining realism.