Hasty Briefsbeta

Bilingual

Constructing A Good Enough Color Space For Skin Tones

a day ago
  • Project aims to define a color space for inclusive skin tones in digital tools like character creators.
  • Methodology involves manually labeling skin colors, applying PCA to transform RGB to XYZ, then fitting spherical equations in TUV space.
  • The color picker has three adjustable components (T, U, V) corresponding to up/down, left/right, and cool/warm, derived from PCA.
  • R² parameter controls the radius of the sphere in TUV space, allowing adjustable variation while maintaining realism.
  • Limitations include subjective labeling, exclusion of health conditions, and display inconsistencies.
  • Social context: lighter skin tones have been historically prioritized; racism and colorism are addressed through referenced resources.
  • Future work includes improving data labeling, modeling conditions like jaundice, and optimizing equations for different contexts.

Related

Loading…